SkyHelm Arena
A downloadable game jam build
Skyhelm Holy jam 2025
Skyhelm is a fast, experimental PvP sandbox built around drifting islands. Expect chaos, momentum, and emergent encounters rather than guided objectives. Players freely switch between controlling their character and steering their island itself. Outcomes are driven by spatial awareness, momentum, and player decisions.
๐ Play here: https://skyhelm.up.railway.app/
Drift Mode
Fast, precise on-foot combat. Rapid-fire projectiles deal low damage but strong knockback.
Helm Mode
High-risk island control. A powerful helm blast deals heavy damage, transfers momentum to the island, and has a 5-second cooldown.
*Switching between modes creates emergent island momentum and spatial control.๐ฎ Controls
- Move: WASD / Joystick
- Attack: Click / Tap Screen
- Toggle Drift/Helm Mode: Space Bar / Mobile Button
๐ Progression
Progression is tied directly to combat. Defeating other players increases your presence in the arena, making you stronger and more dangerous over time.
๐งฑ Tech Stack
- Phaser โ Client rendering and input
- Colyseus โ Real-time multiplayer networking
- PixelLab AI โ Pixel art generation
- Tiled โ Map editor
๐ก Game Jam Build Focus
- Fast PvP combat
- Emergent island physics
- Kill-based power growth
- Designed for immediate play and experimentation
| Updated | 14 days ago |
| Published | 16 days ago |
| Status | Prototype |
| Author | FlyGon LiTe |
| Made with | Phaser |
| Tags | 2D, Isometric, Multiplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Joystick, Touchscreen |
| Multiplayer | Server-based networked multiplayer |
| Links | Homepage |


Leave a comment
Log in with itch.io to leave a comment.